![]() ![]() (1315466)Įditor: Fixed issue on Windows where mouse pointer did not hide while in Play mode. ( 1297730)Įditor: Fixed a ReorderableList GC issue due to registry usage. ( 1285620)Īudio: Fixed a DSPGraph/Burst player crash. Templates: Missing libdl.so library causes crash when entering Playmode for the second time or closing the Editor ( 1237642)Īsset Import: Fixed a rare unstable asset hash for assets with large metadata. Polybrush: Something went wrong saving brush settings Warning is thrown when Saving a Brush after opening the PolyBrush Window ( 1315475) Serialization: Editor crashes on RaiseException when allocating huge amount of memory ( 1313492) Shader System: Shader error db grows on each build ( 1317744) Mobile: Screen.dpi returns 0 on iPad Pro for projects built from 2019.4.16f1 ( 1300359)Ĭloth: Skinned Mesh Renderer's Bounds Extent is set to half of the Transform's Scale when using a Cloth Component ( 1209765) Shader System: Major performance drop in the Editor during Play Mode ( 1277222) Physics: Crash in physx::NpArticulationReducedCoordinate::createCache() when calling JointState.SaveJointState for unparented bodies ( 1264800) Linux: InputSystem's Mouse delta values do not change when the Cursor lockState is set to Locked ( 1248389)Īsset Importers: Importing an fbx model is noticeably slower when the model contains Animations ( 1265275) Templates: Editor Crashes when performing Undo and Redo after duplicating Game Object with LEGO Model Asset component ( 1298503) Universal RP: Unable to add "Overrides" in "Volume Profile" ( 1318535) Shader System: Crash on PAL_LocalIPC_IsConnected when IPC fails on launch ( 1319336) Shuriken: Crash on ParticleSystem::EndUpdateAll ( 1311212) Linux: Linux Editor throws "X Server took longer than x miliseconds to respond to SetGtkWindowSizeAndPosition" error after opening ( 1309607) Profiling: Timeline sample names from surrounding frames disappear when zooming or panning ( 1317697) ![]() Shuriken: Crash on ParticleSystem_ShapeModule_CUSTOM_set_sprite_Injected when changing the shape.sprite of a null ParticleSystem ( 1319658) Mobile: FixedUpdate gets called multiple times before the first Update when Build is run on a Device ( 1318647)ĢD: "NullReferenceException: SerializedObject of SerializedProperty" is thrown when building Sprite Atlas ( 1318332) Cloth: Cloth is broken when parent GameObject scale is lower than 1 and Surface Penetration constraints are set 0 ( 1319488) ![]()
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